Post_007
180408
import random as rnd
class Pokemon:
def __init__(self, no):
self.lv = 0
if no == 25:
self.name = "Pikachu"
elif no == 151:
self.name = "Myu"
else:
self.name = "Ketsuban"
self.hp = rnd.randint(50,100)
def callback(self):
print self.lv
print self.name
print self.hp
def attack(self,enemy):
enemy.hp -= 10
pokemon1 = Pokemon(25)
pokemon2 = Pokemon(151)
pokemon1.callback()